

The Engineer has a pistol and monkey wrench as his backup weapons, and can also use the latter to speed up construction/repair on his buildings by hitting them with it. Naturally, Demo with his indirect Grenade Spam, and the Spy with his sapper, are his natural enemies. His sentry guns can mow enemies down with impressive fire in a wide radius, his dispensers will give much-needed health and ammo refills to his teammates, and his often-underestimated teleporters can bring respawning reinforcements quickly to the battlefield, keeping pressure on the enemy if played with his team to support him, he can make locations of interest nigh-impregnable once he sets up his buildings there. But although the Engineer is ill-suited for direct combat, his strength is his ability to build and position an array of structures to support his team. On paper, the Engineer doesn't look like much with 125HP, 100% base speed, and a shotgun as his default weapon. He may seem nice, but the Engineer is a weapons-based Mad Scientist with a penchant for skipping straight to the live testing. Never forget he has claimed quite a lot of tech to be his own design when it's actually his grandfather's. Never forget that this is the very same good-natured southerner who sawed his own hand off to test the experimental Gunslinger. It has been noted, however, that going by the stereotypes that the game uses for its characters, those same good-natured southerners are said to be putting on a facade of pleasantries and are ready at any moment to blow a stranger's head off with a shotgun for trespassing or grab their torches and pitchforks in a display of southern hospitality. He appears to be the nicest and most well-educated member of the team, to the point where his domination taunts sound more like good-natured ribbing than anything. The Engineer is a soft-spoken and amiable Texan cowboy with 11 Ph.Ds, hailing from Bee Cave, Texas.

" I told ya don’t touch that darn thing!"
